Hoi4 Garrison Template
Hoi4 Garrison Template - Anti air is alsona good tool as it only requires steel for increased piercing and hard attack. That depends on a few things. In term of template there's 2 options. I want to know what a good garrison template is for r56 right now i'm using some militia but with it adding its garrison division type i want to know if i should use that or something else. I usually just use a cavalry brigade with mp support. Since you also are more likely to use your air force supporting your armored elite troops making your garrison units selfsufficient is crucial. Light tanks are about equal to armored cars, though having more armor if you can spare the production cost.
Later on, when playing a major with plenty of mils, i change it to light tanks. Expensive on the industry side, but require little manpower. If your cav template has one or more support companies, just create a new one with a single cav battalion, it costs less. It is 10 width with engineer for entrenchment and speed with mp for suppresion.
This template serves to perform naval invasion with strong breakthrough. A garrison division that costs only 5 army xp, use this in most of your games. I want to know what a good garrison template is for r56 right now i'm using some militia but with it adding its garrison division type i want to know if i should use that or something else. In term of template there's 2 options. Anti air is alsona good tool as it only requires steel for increased piercing and hard attack. I can't even recall any scenario in hoi4 when armoured cars would be used on the battlefield instead of light tanks.
Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%. However, they display an impression of a garrison unit roaming the streets of cities and patrolling, but apart from role playing purposes there are zero uses in gameplay. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. It can also be used to advance across rivers. I can't even recall any scenario in hoi4 when armoured cars would be used on the battlefield instead of light tanks.
A garrison division that costs only 5 army xp, use this in most of your games. Anti air is alsona good tool as it only requires steel for increased piercing and hard attack. Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%.
Initially, A Cav Division Without Any Support Companies Is Ideal.
So one template will work, each state will use as much of it as they need to get their suppression needs met. In term of template there's 2 options. Without nsb, light tanks require a full 161ic/s and the same 175m/s and cut losses to ~1/7th of the cav template. Since you also are more likely to use your air force supporting your armored elite troops making your garrison units selfsufficient is crucial.
Later On, When Playing A Major With Plenty Of Mils, I Change It To Light Tanks.
If your cav template has one or more support companies, just create a new one with a single cav battalion, it costs less. The state will use a portion of the garrison template to meet suppression requirements. How strong your industry is and what techs you have developed. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower.
However, They Display An Impression Of A Garrison Unit Roaming The Streets Of Cities And Patrolling, But Apart From Role Playing Purposes There Are Zero Uses In Gameplay.
I want to know what a good garrison template is for r56 right now i'm using some militia but with it adding its garrison division type i want to know if i should use that or something else. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%. Expensive on the industry side, but require little manpower. Additionally at 65% hardness you cut your losses to ~1/3rd of what a cavalry template would take.
It Is 10 Width With Engineer For Entrenchment And Speed With Mp For Suppresion.
It can also be used to advance across rivers. Cheap industry wise, but manpower heavy. Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. A garrison division that costs only 5 army xp, use this in most of your games.
Later on, when playing a major with plenty of mils, i change it to light tanks. Without nsb, light tanks require a full 161ic/s and the same 175m/s and cut losses to ~1/7th of the cav template. A garrison division that costs only 5 army xp, use this in most of your games. In term of template there's 2 options. If you already have a cav template that meets the need, use it.